Nick Bishop
Articles
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Openings
Overview Openings refer to several types of Wall Openings including Windows, Doors (including Opaque Louvres) & Permanent Openings within the Hero Model. Their properties are different depending on...
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Move, Copy, Mirror and Rotate Drawing Modes
The Move Drawing Mode, Copy Drawing Mode, Mirror Drawing Mode and Rotate Drawing Mode are all powerful "Transform" based drawing modes that can be used for Hero projects, and are particularly usefu...
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Hot Water systems (HWS)
Hot water is typically one of the largest energy demands of a home, and is a key part of the NatHERS WoH scheme. There are a variety of different selectable hot-water systems and efficiency levels ...
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Optimisation
The Optimise View of Hero allows you to setup powerful and diverse batch simulations of your Hero project. It is currently available for Windows users only (Mac cloud optimisation coming soon). You...
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Window Library
The Hero v4.1 release also contains a significant update for the Window Library with the introduction of the new WERSLink library that is detailed in the WERSLink section at the bottom of the page...
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Heating and Cooling Appliances (HVAC)
One of the main appliance categories assessed for NatHERS Whole of Home (WoH) is Heating and Cooling (commonly called 'HVAC' although the "V" for mechanical ventilation is not currently included ...
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Split & Merge Drawing Mode
The Split Drawing Mode allows Floors & Ceilings, Walls & Openings to be easily Split into additional copies. Enter Split Drawing Mode by clicking the Split button on the left toolbar or using the...
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Resolving Memory Issues & Errors
This page lists a range of strategies to address any memory issues you may encounter using Hero Desktop such as Out of Memory Errors. We are always working on improving the memory performance of He...
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Screens
Overview Screens are Vertical Shade Objects that are Connected to Walls they are in Parallel to so that their Shading Impacts (i.e. reduced Solar Gains) can be Simulated. Screens should be used to ...
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Eaves
Overview Eaves are Horizontal Shade Objects that are Connected to Walls so that their Shading Impacts (i.e. reduced Solar Gains) can be Simulated Eaves are modelled as Line like objects within Hero...